News & Updates
SARHL
Winter 2022 SARHL Teams
MHL
Gary D. Burdge (C)
Augustus
David Lopez
Orin
Greg A.
Ron
Abdi
Taylor Newton (G)
BLB
DBran Hastings (C)
Jake H
Gomez
Micah
Alex Powers
Foss
Jimenez
Felipe (G)
NB
Andrew Minerd (C)
JR
Brian VV
Ward
Reuben
Travis L
Callahan
Ricky (G)

Part Time Players
Interested in joining the SARHL for the first time? or can you only make games part time?
We have part-time players that are placed on teams upon arrival and team need. If you can make it, we’ll get you out there on a team that needs players that week. Contact us.
2022 Update
Schedule:
Games will continue to be played 3v3. Sunday nights at 8 and 9 pm.
Playoffs:
Playoffs will be similar to how we had to adjust last season. The top team is automatically in the finals against the winner of the 2v3 game. The winner of that game essentially has double-header duty. All three teams will be looking to get out to a good start and hold that top spot as early as possible.
Jerseys:
Each team will be responsible for bringing a white and a dark jersey to the games. If you have the double header, you will be rocking the home whites. Please make sure that your jerseys are different enough so that one won’t be confused for another. If you are wearing darks, do not bring a light gray shirt. Make it dark.
Game Format:
Games will played in 3 12-minute periods. Period intermissions will be limited to 2 minutes so the games can move along smoothly.
Home/Away:
Along with jerseys, home and away teams will be differentiated by which”bench” they claim. The home team will take the right bench (when facing the rink), and the away team will take the left bench. Because the rink has “personality”, we want to make sure every team gets to take advantage of or defend against those traits in the rink and equal number of times. The schedule will be set to allow all teams an equal number of home and away games.
Penalties:
Due to the larger roster sizes, rather than losing a player for an infraction, the team on the power play will gain a skater. When the penalty expires, if a goal has not been scored, both teams will skate 4v4 until the next whistle. Once play stops, the teams will revert to 3v3.
In the case of matching penalties, the game will remain at 3v3. The offending players cannot rejoin the game until their penalty time expires.
In the case of coinciding penalties to one team, on the first infraction, the team on the power play will play with a 4v3 advantage. If a second infraction occurs on the penalty killing team, the power play team will play with a 4v2 advantage until all penalties expire.
No team shall ever have more than 4 skaters (unless the situation calls for 4 skaters and the goalie is pulled) and no team shall ever fall to fewer than 2 skaters.
Timeouts:
Timeouts remain at one per team. Timeouts will be 1 minute in length. If the ref is ready to drop the puck and the ref deems one team stalling for a longer break, the ref may assess a bench minor to the offending team.
Rules Reminders:
There are a few rules that players need to be reminded of. These are house rules and designed with the interest of safety of all players in mind.
High Sticks:
Keep the sticks low. Do not swing your stick at a puck that is high in the air. Try not to raise your stick straight up in the air to call for a pass. If the ref catches it and there are no other skaters around, he can let it slide at his discretion. However, if there are other skaters in the vicinity (ref’s discretion), the ref may call for a high stick. The first offense is a faceoff in the offending player’s defensive zone. Subsequent offenses can result in penalties at the ref’s discretion. This rule is in place because we have a few weaker skaters and several without shields or cages. It’s strictly a safety call.
Puck out of Play:
If the puck is considered out of play by means of the on-rink oddities (under boards, stuck in holes, through one of the holes on the bench side – things you won’t find anywhere else), faceoffs will revert to center. If the puck is shot out of play or deflected over the fence/boards, it is treated like a normal puck out of play. The faceoff should either take place in the defensive zone for any puck out of play off a defensive player or at center if an offensive player was the last to touch the puck.
Scorekeeper:
The scorekeeper is an official and may be consulted by the ref(s) to make a judgment call. If the ref(s) are unable to come to a clear decision on a given play, the scorekeeper may make the call if the ref(s) request the scorekeeper to do so.
Hand Pass:
The only time a hand pass is legal is when a player uses his hand to guide the puck to a teammate in their defensive half. If the puck crosses the center line after the hand pass is initiated but before the teammate touches the puck, it will be called a hand pass. All hand passes must start AND stop in the defensive half. All infractions will result in a faceoff in the offending teams defensive zone.
We will add more rules as they come up. I just can’t think of any more.
Back to the Grind…
The season is winding down as we come up to the last two weeks. The River Walkers are hoping to see the Fair Childs continue to falter in hopes of snagging that top seed heading into the playoffs. The Alamo Domes, on the other hand, are guaranteed two games on playoffs night.
Captain Penn of the Fair Childs continues to tear up the scoreboard in the league scoring race. Considering he has been in charge of getting the “official” scores to us, we have to assume he’s adding and altering a few points here and there. With the score sheets being kept digitally these past couple of weeks, every number easily becomes a 15. When asked about this, Penn said, “Listen. You can’t prove anything. I mean, so what if I take a point or two from (David) Lopez. He’s not using them. And no, that’s not an admission of guilt. I’m just hypothesizing. I need another cookie.” That ended the interview no one was having with Penn.
As for the goalies of the league, Felipe “Danger Zone” Rodriguez of the Fair Childs continues to shine. His numbers are more reflective of a top-notch defensive team in front of him, but he has no problem hogging the glory for himself. “The scoresheet says ‘shots’. That’s on net, wide of the net, blocked shots, in the vicinity of the net; they are all shots and they count towards my stats. Clearly, I’m the glue holding this team together.” After this brief interview, Rodriguez showed us all his favorite Roman Cechmanek card. We’re not sure why.
Looking at the upcoming weeks, we have the Fair Childs with the double header this week and the River Walkers rounding out the season with their own double header. If the Fair Childs can field a full team, look for them to coast right through to the finals. If not, the River Walkers could easily upset them and steal that top spot.
Week 2
Week 1 is in the books, and for the first time ever, every team came out of the first week with at least 1 point in the standings. Isn’t that something?
The Alamo Domes took the first swing at the double header last week and saw their sterling perfect record of 0-0-0 take a hit in the first game with a loss to the Fair Childs… Children? Childrens? Chiiiiilds? Chil’ens? Childs. Had it right the first time. Fair Childs. (Who came up with that one?)
Game two saw the Domes and the River Walkers battle to a tie in quite the average affair. Nothing exciting, but nothing to put you to sleep either. If not for the banter of the officials, no one would have had any idea a game was taking place. The Domes topped the Walkers in the shoot-out 2-1.
Week 2 has the FCs trying their hand at the double-header. The Walkers get first crack at the FCs and they hope the hot hand of Jimmy Durham continues as he netted all 5 of the RWs goals last week. At least the FCs know who to cover now.
The Domes get the first shot at redemption in the late game. Last week started out great for the Domes as the FCs couldn’t solve Domes’ netminder Ricky Dominguez. Self-appointed alternate captain of the FCs, Mike Mallery, took himself out of the game and the the FCs started to click. Clearly, the Domes are hoping Mallery plays the whole game this time.
New Season, New Format
After a short hiatus, the San Antonio Roller Hockey League will be making its triumphant return tonight at Farichild Park in downtown San Antonio. With the new season comes a new format and some new rule changes, so pay attention!
Schedule:
Games will continue to be played 3v3; however, rosters have been expanded. Last season, we had an entire team vanish, so we are packing the teams this season to make sure we always have enough skaters to keep the games going. With the new 3-team format, we will be running double-headers every week. This will afford every team 8 games in a shortened 6-week season.
Playoffs:
Playoffs will be similar to how we had to adjust last season. The top team is automatically in the finals against the winner of the 2v3 game. The winner of that game essentially has double-header duty. All three teams will be looking to get out to a good start and hold that top spot as early as possible.
Jerseys:
Each team will be responsible for bringing a white and a dark jersey to the games. If you have the double header, you will be rocking the home whites. Please make sure that your jerseys are different enough so that one won’t be confused for another. If you are wearing darks, do not bring a light gray shirt. Make it dark.
Game Format:
Games will played in 3 12-minute periods. Because of the extra change and extra roster sizes, between period intermissions will be limited to 2 minutes so the games can move along smoothly. If the ref is ready to start, the ref has the authority to start the clock to get the game moving.
Home/Away:
Along with jerseys, home and away teams will be differentiated by which”bench” they claim. The home team will take the right bench (when facing the rink), and the away team will take the left bench. Because the rink has “personality”, we want to make sure every team gets to take advantage of or defend against those traits in the rink and equal number of times. The schedule will be set to allow all teams an equal number of home and away games.
Penalties:
Due to the larger roster sizes, rather than losing a player for an infraction, the team on the power play will gain a skater. When the penalty expires, if a goal has not been scored, both teams will skate 4v4 until the next whistle. Once play stops, the teams will revert to 3v3.
In the case of matching penalties, the game will remain at 3v3. The offending players cannot rejoin the game until their penalty time expires.
In the case of coinciding penalties to one team, on the first infraction, the team on the power play will play with a 4v3 advantage. If a second infraction occurs on the penalty killing team, the power play team will play with a 4v2 advantage until all penalties expire.
No team shall ever have more than 4 skaters (unless the situation calls for 4 skaters and the goalie is pulled) and no team shall ever fall to fewer than 2 skaters.
Timeouts:
Timeouts remain at one per team. Timeouts will be 1 minute in length. If the ref is ready to drop the puck and the ref deems one team stalling for a longer break, the ref may assess a bench minor to the offending team.
Rules Reminders:
There are a few rules that players need to be reminded of. These are house rules and designed with the interest of safety of all players in mind.
High Sticks:
Keep the sticks low. Do not swing your stick at a puck that is high in the air. Try not to raise your stick straight up in the air to call for a pass. If the ref catches it and there are no other skaters around, he can let it slide at his discretion. However, if there are other skaters in the vicinity (ref’s discretion), the ref may call for a high stick. The first offense is a faceoff in the offending player’s defensive zone. Subsequent offenses can result in penalties at the ref’s discretion. This rule is in place because we have a few weaker skaters and several without shields or cages. It’s strictly a safety call.
Puck out of Play:
If the puck is considered out of play by means of the on-rink oddities (under boards, stuck in holes, through one of the holes on the bench side – things you won’t find anywhere else), faceoffs will revert to center. If the puck is shot out of play or deflected over the fence/boards, it is treated like a normal puck out of play. The faceoff should either take place in the defensive zone for any puck out of play off a defensive player or at center if an offensive player was the last to touch the puck.
Scorekeeper:
The scorekeeper is an official and may be consulted by the ref(s) to make a judgment call. If the ref(s) are unable to come to a clear decision on a given play, the scorekeeper may make the call if the ref(s) request the scorekeeper to do so.
Hand Pass:
The only time a hand pass is legal is when a player uses his hand to guide the puck to a teammate in their defensive half. If the puck crosses the center line after the hand pass is initiated but before the teammate touches the puck, it will be called a hand pass. All hand passes must start AND stop in the defensive half. All infractions will result in a faceoff in the offending teams defensive zone.
We will add more rules as they come up. I just can’t think of any more.
Spring 2021 SARHL Teams
Alamo Domes
Kelly Nolan (A)
Corey Huffman
Augustus Vargas
Jacob Hernandez (A)
Gary D. Burdge (C)
Phil Heichel
Chris Jimenez
Derek Boughey
David Foss
Reuben Lima
Ricky Dominguez (G)
Fair Childs
David Lopez
Brian King (A)
Mike Mallery (A)
DBran Hastings (C)
Micah Deary
Bryan Callahan
Matt Eagles
Evan Cumpston
Charles Gawell
Felipe Rodriguez (G)
River Walkers
Andrew Minerd (C)
Robert Robles (A)
Israel Rodriguez
Travis Laveault
Greg Artzberger
Ryan Gilbert (A)
Abdiel Amador
Jimmy Durham
Chris Read
Taylor Newton (G)
Welcome Back – January 3rd, 2021
First and foremost, welcome back from the holiday break. We hope everyone had a great time, stayed safe, and is excited to get back to some inline hockey.
We are winding down the season with the final 3 games before the playoffs. This is great news for the Red Team as they have yet to put together a solid performance most notably because they’ve been lacking in attendance. Captain van Vlymen needs to get his team together over the next 3 weeks and get the ship righted.
There has also been a lack of updates when it comes to the site. We are working on rectifying that. Currently, standings are up to date, and we see the Black Team tenuously holding that top spot. If Even Cumpston and Phil Heichel continue to be no-shows, this team could drop in the standings fast. Second and third are held by Yellow Team and Green Team respectively while Red Team is bringing up the rear still looking for their first points.
Stats, as best as they’ve been kept, are in the process of being recorded and updated on the site. We’re hoping to have that done soon.
Let’s get back out there and finish the season on a strong note!
Reminder
If you are not feeling well or have shown any signs or symptoms of Covid-19, do not come down to play. We wish we could have you, but the health and safety of all our players is important. Take the time to rest, quarantine, and consult a doctor if needed.
